Each GPU will just take up 16 of the cores included in your License. You don't need a specific license to be able to render on the GPU. With GPU rendering the render time can be even lower. In other words, by doubling the number of cores you potentially cut your render time in half. CPU Jobsįor CPU jobs, the correlation between render time and number of cores in your network is approximately linear and inversely proportional. You may continue working in KeyShot or any other application without slowing down your system while the designated rendering stations process your render "jobs". In addition, rendering over the network is convenient. KeyShot Network Rendering allows you to connect multiple computer systems in your office network and utilize the available hardware to reduce rendering times significantly.
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